Technology is the process by which humans modify nature to meet their needs and wants. This is according to the article "What is Technology". It affects us all in our everyday lives. Some technologies affect us more than others. The technologies that affect me the most are obviously computer technology. I use my computer and video game systems on a almost hourly basis. I also use soap, clothing, ceramic plates, and the all important door knob.
Technology has made my life easier. It has made all of our lives easier. Technology continues to improve and bring us new opportunities. These opportunities allow use to do more amazing things, learn more about the previously undiscovered, and go where no man has gone before.
It seems to me most people these days think of technology only has part of the manufacturing process or electronics. When its everything around us. It anything adn everything we humans have taken from taken from nature and modified or processed to get what we want out of it. for example wood carving is a technology.
In conclusion technology is w00t. It is everything around us amd affects all heavily on a day to day basis.
Wednesday, January 30, 2008
Monday, January 28, 2008
Cyberculture
Cyberculture has been large part of my life over the years. My first introduction to cyberculture was when I first got a computer when I was 8 years old. All I did was explore the internet and find ways to participate in it. I posted on forums and joined chat rooms initially. Later on I started playing lots of Real Time Strategy(RTS) games against people over the internet. Especially when I was playing RTS games I spent a lot of time out of my day playing them. It was fun playing against a variety of people.
Later, I started playing a Massive Multiplayer Online Role Playing Game (MMORPG), Final Fantasy XI. I came to play it because I had been a long time fan of the Final Fantasy franchise. I Soon, got consumed in it. Playing it many hours out of the day. I had a lot of fun playing it and made many great friends. The game never got old because of the vast amount of content and the large amount of time it takes just to complete one task. I played Final Fantasy XI for about 4 years. I then switched to World of Warcraft because I had become upset with how people on Final Fantasy XI. World of Warcraft I didn't have very much fun playing. I played for only a month and then stopped. I did make a new group of friends, but it wasn't enough to keep playing. I then Switched to another mmorpg called Dungeons and Dragons Online. I enjoyed it a lot and made another online social circle. Yet, again I quit it. It lacked content and I had completed much of it fairly quickly. Now, I mainly stick to playing First Person Shooters(FPS) like Halo 3 and Call of Duty 4.
Ever since then any participation in cyberculture has been instant messaging and occasional posts on a forum. Cyberculture has affected my life positively. It has given me a chance to befriend many people from around the world. The negative aspects are that heavy involvement in cyberculture took a lot of my time. I slept less and went out less.
Cyberculture has never really held much expectations for me except for it to be a way to sink excess time, enjoy myself, and meet interesting people. If that is what I expected I think it has met my expectations adequately.
Later, I started playing a Massive Multiplayer Online Role Playing Game (MMORPG), Final Fantasy XI. I came to play it because I had been a long time fan of the Final Fantasy franchise. I Soon, got consumed in it. Playing it many hours out of the day. I had a lot of fun playing it and made many great friends. The game never got old because of the vast amount of content and the large amount of time it takes just to complete one task. I played Final Fantasy XI for about 4 years. I then switched to World of Warcraft because I had become upset with how people on Final Fantasy XI. World of Warcraft I didn't have very much fun playing. I played for only a month and then stopped. I did make a new group of friends, but it wasn't enough to keep playing. I then Switched to another mmorpg called Dungeons and Dragons Online. I enjoyed it a lot and made another online social circle. Yet, again I quit it. It lacked content and I had completed much of it fairly quickly. Now, I mainly stick to playing First Person Shooters(FPS) like Halo 3 and Call of Duty 4.
Ever since then any participation in cyberculture has been instant messaging and occasional posts on a forum. Cyberculture has affected my life positively. It has given me a chance to befriend many people from around the world. The negative aspects are that heavy involvement in cyberculture took a lot of my time. I slept less and went out less.
Cyberculture has never really held much expectations for me except for it to be a way to sink excess time, enjoy myself, and meet interesting people. If that is what I expected I think it has met my expectations adequately.
Wednesday, January 23, 2008
Popular Culture
Popular Culture has helped shape my life. How could it not help shape anyone's life. It surrounds us day in day out. The television, radio, internet, and newspaper always informing us what is new, current, and popular. Certain values are placed on us via popular culture. It even influences some on who they hang out with and who they accept as friends. Popular culture I don't think has influenced my friend selection much. It might have played roles in meeting people. Getting to know people by sharing common interests which may be the current thing. The clothes I wear have been affected by popular culture. But, that mainly has to do with me just picking up what's in the store that I like. The contents of the store change from season to season based on what is popular at the time. The music I listen to affected by popular culture is mainly what I listen to on the radio when I am driving. What I listen to normally is usually what I can find just browsing online. Transportation is affected by popular culture. Cars have been the big popular things for years now and I drive one.
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